Game Design with Libgdx

Week 1
Setup and Design
4 Topics
Android Studio and Libgdx Setup
The Lifecycle of a Game
Making Tiles, Maps and Sprites
Design Your Final Product
Adding Graphics
4 Topics
Creating Screens
Importing Tiles
Bodies and Fixtures
Moving Bodies
Sprites and Collisions
4 Topics
Setting Sprites
Adding Enemies
Detecting Collisions
Animating Sprites
Screen Info
2 Topics
Adding a HUD
Updating Score and Time
Week 2
Ending
2 Topics
Losing the Game
Game Over Screen
Handling Changes
1 Topic
Changing States and Screens in Game
Menus
2 Topics
Updating Input Processors
Adding a Menu
Warping
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Changing States and Screens in Game

Game Design with Libgdx Handling Changes Changing States and Screens in Game

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